长征The Long March
八万六千人从瑞金出发。能走到陕北的有多少,看你。86,000 leave Ruijin. How many reach Shaanbei is up to you.
选路、筹粮、甩开追兵、打该打的仗。路不止一条,每条都有代价,也有走不通的死路。Choose the road, find food, shake off pursuit, fight only the battles that matter. There is more than one way, each has a price, and some are dead ends.
免费,不用下载,不用注册。电脑和手机都能玩;没有显卡的设备会自动用二维作战图。Free, no download, no sign-up. Works on desktop and phone; devices without a graphics card get the 2D campaign map automatically. The game itself is in Chinese.
地图上做决定,走到地面上看后果Decide on the map, then stand in the result

走到那个地方去Walk into the place
每到一处都可以落到地面:于都河上的火把长龙,遵义雨夜的灯火,泸定桥上只剩铁索。时辰、季节和天气会跟着战役变。At every stop you can drop to ground level: the torch-lit column on the Yudu river, lamplight in rainy Zunyi, bare chains at Luding. Hour, season and weather follow the campaign.
- 三维沙盘、地面视角、行军镜头、过场电影3D campaign map, ground view, march sequences, cutscenes
- 随局势变化的配乐和环境声Music and ambience that follow the situation

仗要自己指挥Command the fight yourself
敌军动摇时冲锋,火力猛烈时隐蔽,每个战场还有它自己的打法。也可以交给参谋部,但临阵指挥得好,才拿得下势均力敌的仗。Charge when the enemy wavers, take cover under heavy fire, and use the order unique to each battlefield. You can leave it to the staff, but close fights are won by commanding well.
- 湘江、乌江、娄山关、金沙江、泸定桥、腊子口:都要先做一个不好做的决定Xiang River, Wu River, Loushan Pass, Jinsha, Luding Bridge, Lazikou: each begins with a hard choice
- 能甩开就不打:佯动、夜行、毁桥、设伏Avoid battle when you can: feints, night marches, burned bridges, ambushes

账是算得清的The numbers are honest
出发前就告诉你这一程要几天、吃多少粮、会减员多少、追兵多久到。预告多少,路上就是多少;真正的意外来自敌人和天气。Before every march you see the days, the rations, the expected losses and how far behind the pursuers are. What is forecast is what the road costs; the surprises come from the enemy and the weather.
- 口粮、疲劳、士气、伤员,都要你来权衡Rations, fatigue, morale and the wounded are yours to balance
- 军装按 1934 年的样子做:灰布、八角帽、红领章、绑腿、草鞋Uniforms follow 1934: grey cotton, eight-cornered cap, red collar tabs, puttees, straw sandals

对手和参谋都是活的Your staff and your enemy think
敌军总指挥会调兵堵你,地方军阀各有算盘;先遣、政委、后卫三位军官在会上各执一词,参谋长记得你上一局是怎么走的。The enemy commander moves columns to cut you off and the warlords have their own interests. Three officers argue in your war council, and your chief of staff remembers how your last campaign went.
- 破译敌电,看见敌人下一步的打算Decode enemy telegrams to see what they plan next
- 可以随时问参谋长下一步怎么走Ask the chief of staff what to do next at any time
从于都河到吴起镇From the Yudu river to Wuqi
下面都是游戏里的实际画面。Everything below is captured from the game itself.

夜渡浮桥,带不带辎重?A night crossing. Do you keep the heavy baggage?

四次过河,把追兵甩在身后。Cross four times and leave the pursuit behind.

桥板拆了,只剩十三根铁索。The planks are gone. Thirteen chains remain.

单衣翻雪山,停下来就起不来。Over the snow in summer cloth. Stop and you stay.

十四天筹不到一粒粮。Fourteen days with nothing to gather.

等后卫,还是先过江?Wait for the rearguard, or cross now?

开一次会,换一种打法。One meeting changes how you fight.

到了。还剩多少人?You have arrived. How many are left?
三件事,反复做对Three things, done right again and again
大路快但容易被堵,山路慢但追兵跟不上。看清预告再走,死路会提前标出来。Roads are fast but easy to block; mountain tracks are slow but lose the pursuit. Read the forecast first. Dead ends are marked.
休整、筹粮、扩红、发动群众。走得太急会掉队,停得太久会被合围。Rest, forage, recruit, win over the villages. March too hard and men fall out; wait too long and you are surrounded.
能绕就绕,该打就打。开战前选打法,开战后抓时机下令。Go around when you can. When you cannot, choose the plan before the fight and the moment during it.
要钱吗?要下载吗?Does it cost anything? Do I need to install it?
都不用。打开网页就能玩,进度存在你自己的浏览器里。No to both. It runs in the page, and your progress is saved in your own browser.
一局要多久?How long is a campaign?
走完全程通常要一个小时以上,可以随时关掉,下次接着走。Usually over an hour for the whole march. You can close the page at any time and continue later.
电脑配置不高、或者用手机,能玩吗?Will it run on a weak computer or a phone?
能。三维画面在有显卡的电脑上效果最好;设备带不动时,游戏会自动换成二维作战图,规则完全一样。Yes. The 3D scenes look best on a computer with a graphics card. If the device cannot keep up, the game switches to the 2D campaign map by itself, with exactly the same rules.
和真实历史一样吗?Is it historically accurate?
地点、时间、对手和主要抉择取材于 1934 至 1935 年的史实;结果由你的决定而定,可以走出和历史不一样的路。军装和场景尽量按当年的照片来做,但这是游戏,不是史料。Places, dates, opponents and the main dilemmas are drawn from 1934–35. The outcome depends on your decisions, and you can take roads history did not. Uniforms and scenes follow period photographs where we could, but this is a game, not a reference work.
1934 年 10 月 10 日,瑞金10 October 1934, Ruijin
队伍已经集合。往哪里走,由你下令。The column is formed up. Where it goes is your order to give.
开始长征Begin the march